Gram Games – 22% Project
Alfred brought the #22PercentProject to London, a multi-faceted event and communications campaign which tackled the problem head-on and created conversation.
Read MoreCREATING MOVEMENTS, NOT MOMENTS
Alfred brought the #22PercentProject to London, a multi-faceted event and communications campaign which tackled the problem head-on and created conversation.
Read MoreHow do we engage kids and parents (and in turn retailers) to build awareness of ‘GhostHunters on Icy Trails’, based on an unknown book with German origins?
Read MoreDelivered integrated PR, social advertising and influencer campaign to drive app downloads of music making app, Ninja Jamm. Focused on music influencers as well as mainstream media (targeting app/tech pages) for the PR push.
Read MoreExplore and recommend new user acquisition channels to promote Hutch’s new partnership with WWE, in which they integrate their characters into the hugely successful MMX racing game.
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