Built bespoke plans around each 505Games title to drive awareness and conversation, from AAA games, to independant masterpieces. Read More
What We Do
Gaming
Our Work
To promote the mysterious game Abzu, we enlisted both paid for and unpaid influencers based on our proprietary data analysis framework, ensuring that the partners selected, were a perfect fit. Read More
Despite having very low levels of awareness amongst parents, advisors and potential students, Escape Studios needed to be seen as a market leader within the film, VFX, games and animation industry with regards to higher education. Read More
Alfred brought the #22PercentProject to London, a multi-faceted event and communications campaign which tackled the problem head-on and created conversation. Read More
Engaged Charlie Brooker, who was a self-confessed fan of the first Sniper game, and invited him to the studio to see it first… and to star in it! Content created with Charlie was offered to consumers as a pre-order incentive, creating a huge buzz in the industry with national news coverage, and record pre-order numbers. Read More
Explore and recommend new user acquisition channels to promote Hutch’s new partnership with WWE, in which they integrate their characters into the hugely successful MMX racing game. Read More
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